0 votes

I have successfully re-compiled Godot 2.1 with my added script encryption key as well as the Windows 32-bit export template too. Now how do I compile the export templates for Linux and OSX while using Windows 10?

asked Oct 9, 2016 in Engine by user41420082 (138 points)

1 Answer

0 votes
Best answer

I don't think Windows has an appropriate toolchain for that.

You'd have to either dual boot a Linux system to cross-compile the Linux and OSX templates from there, or maybe try it in a virtual machine (e.g. VirtualBox).

answered Oct 10, 2016 by Akien (1,877 points)
selected Oct 11, 2016 by user41420082

Right, I'll try the virtual machine approach.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.