I have 2 Rigidbody's which i don't want to collide to each other, istead i want them go trough.
The Rigidbody2D is connected to a CollisionShape2D. And on the Outside of the Screen i have made a CollisionPolygon2D.
I want them to only bounce of the CollisionPolygon2D not CollisionShape2D.
can someone help please.