Who receives collision information?

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By fdent
:warning: Old Version Published before Godot 3 was released.

In the physics introduction the documentation specifies that not every type of body receives collision information. My question relates to Kinematic bodies specifically. According to the table, if two Kinematic bodies collide none will receive information. This is not my experience: one of them can tell if there is a collision. For instance, you can use is_colliding() in one script attached to one of the bodies and it works just fine. The other - identical script - will however not report any collision. This is obviously not what the document states.

Am I missing something?