Can I add interpolation to a sprite using entirely AnimationPlayer?

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:bust_in_silhouette: Asked By Irul
:warning: Old Version Published before Godot 3 was released.

Can I add interpolation to a sprite using entirely AnimationPlayer? Like ease in, ease out, and bounce.

:bust_in_silhouette: Reply From: Zylann

You can interpolate quite a lot of things. Position, rotation, scale, opacity, color…
All of them can have ease in, or ease out. For this you can click a keyframe in AnimationPlayer and set its curve:

Bouncing is not built-in the primitive curves, you have to make it from multiple keyframes.