Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | Vladson | |
Old Version | Published before Godot 3 was released. |
Hello, I am new in Godot and trying to figure out how to script basic collision between ENEMY nad BULLET.
Both of them have BOX collision shape.
Could someone answer me, how can I do this? I just found something about ray collision in tutorials.
Thank you.
Is your bullet “hitscan” or not? I mean, does it travel at an infinite speed or is it actually a projectile?
Calinou | 2016-03-05 15:42
It is projectile node with collision box.
Vladson | 2016-03-05 16:02