I tried the Unreal Engine these days, is there's a way to make the lights look like in UE with a white-ish center?
Godot is left, UE is right, i tried to make everything the same, no ambient or other lights, no post process except filmic tonemap because IIRC UE uses that, in UE the light is 8 candelas(the default value, max is 160) while in godot the power is 16(the max!), the attenuation at 2, everything else should be the same or as close as possible.
