+2 votes

For a game idea I am working on I want the players to use their own designed 3D objects. Since Collada (.dae) files seemed to be easily importable to a project from the IDE I tried to import the same files from for example C:/Users/xxx/test.dae with the ResourceLoader.
This seems to be impossible as I get an error message saying I have to make sure that I have to import the file at least once in the IDE.

Is there a way to import a Collada file during runtime that I am missing?

in Engine by (189 points)

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