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Asked By | 2020_Lexus |
Trying to put my 8 Direction character sprite sheet into the texture of my sprite node. The size of the png is 25,600 x 128 and contains 200 frames.
Following error shows in output:
drivers/png/image_loader_png.cpp:76 - Condition “len < 4” is true. Returned: Ref()
scene/resources/texture.cpp:603 - Condition “img.is_null() || img->empty()” is true. Returned: ERR_FILE_CORRUPT
Failed loading resource: res://.import/BarbRun8Dir.png-98bff2865ebfe06b4c0e8b4c38fabd92.stex.
Failed loading resource: res://PlayerTextures/BarbRun8Dir.png.
The file isnt corrupt as i can open and view in other programs.
Thanks for any feedback!