how do i use navigation 2d in a standalone scene

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:bust_in_silhouette: Asked By Johnnyfantastic6

Im making a simple rogue-like and, I need to use pathfinding for enemies and other such things. The problem is, I have no idea how to make the enemy use pathfinding.

I have watched and read many tutorials and all of them have all the nodes local to the main Scene. I want to have each enemy in their Scene so I can place them down. How can I have it my way?