What are the downsides of choosing a high target screen resolution?

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:bust_in_silhouette: Asked By Haydara

I’m creating a 2D game for Android and I’m having trouble with choosing an appropriate target screen resolution for my project.

What are the downsides of choosing a high resolution (ex: 2400x1350) instead of low resolution (ex: 480x270)? will it affect performance or game size?

:bust_in_silhouette: Reply From: Calinou

Choosing a higher base resolution won’t impact performance if you use the 2d stretch mode, but it will if you use the viewport stretch mode. See Multiple resolutions in the documentation for more information.

The link you gave is dead – any updated link would be appreciated, as I’m interested in this topic and would like to learn more.

BytePlayer | 2020-12-27 22:27