Multiplayer: check if peer ID exists

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:bust_in_silhouette: Asked By Bush2Tree

Hey all,

How can I go about checking if an integer corresponds to a connected peer?

There doesn’t seem to be any function or list for checking that here:
https://docs.godotengine.org/en/stable/classes/class_networkedmultiplayerenet.html

Any help is appreciated.

:bust_in_silhouette: Reply From: Legorel
if peer_id in get_tree().get_network_connected_peers():
    # your code