Hi, I'm having a very annoying problem that I just can't seem to figure out.
I am trying to access a function in the script of a child using this line:
var save_info = get_node("World").save()
This line gives me the error: "Invalid call. Nonexistent function 'save' in base 'Node'."
This is my node structure:
|_ World (world.gd)
My world.gd script:
var something = value
Does anyone know what's going wrong here?
Thanks in advance.