What the heck does this do? [Blendspace 1D label_value]

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:bust_in_silhouette: Asked By Kanor

What… is this? It’s label_value in code and seems to do nothing on the bottom center position of the 1D blend space editor. Editing it doesn’t change the name of any animation tree parameters.

:bust_in_silhouette: Reply From: Bernard Cloutier

Check the docs AnimationNodeBlendSpace1D — Godot Engine (stable) documentation in English

It’s just a label for the axis. If you look at the 2d blend space node, you’ll notice it has 2 labels, one for x and one for y.

What does it… do? Can it be referenced through code? Can it affect the animation chosen?

Kanor | 2020-10-13 01:28

It’s just an editor convenience. It lets you tell the designer what the axis is for. It’s a bit more useful with the 2d blend space node. I agree it may seem a bit trivial for a 1d node.

I went and checked in the sources to make sure and yeah, it’s really just a label. It won’t affect your game in any way, it only adds more info for the game designer (even if that designer is yourself).

Bernard Cloutier | 2020-10-14 02:17