Does Godot Work with 2D.5?

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:bust_in_silhouette: Asked By PocketPixie

Hi everyone,

As the topic says is Godot good for and supports 2D.5 integration?

For instance, I want to create a game that’s similar to how Ragnarok Online has 2D sprites but 3D backgrounds but with updated graphics from 2019/2020 era.

Is this possible?

This is possible; I’ve seen demos that look like Ragnarok Online as well as Paper Mario. There is the Sprite3D in the documentation, which can be a good start (you can try putting the Sprite3D in billboard mode).

Ertain | 2020-10-12 15:21

:bust_in_silhouette: Reply From: Luis Morao

I’m not too expirienced.
You can have 2d sprites in 3d.
For this you can have a “sprite3d” that has a child “viewport” that has a child that is a 2d element.
You have to change the viewport attribute “usage” to say “2D”

This can be used for example for healthbars, you want them to be in the 3d world, but you want them to be a 2d object that is always facing the camera.

:bust_in_silhouette: Reply From: Yaroslav_Fox

Yes, sure.
The only thing matters for 2.5d if the engine supports 3d. Because for 2.5d you just need to use 3d scene and that’s all.