Resource not found only on exported game (when using relative path ../)

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:bust_in_silhouette: Asked By Ditoga

If I run the game inside Godot editor pressing the “play” icon, the game runs fine. But the problem is when export the game, the resources that has relative paths doesn’t work:

   At: core/io/resource_loader.cpp:279.
ERROR: poll: res://Objects/Platforms/MovingPlatform/MovingPlatform.tscn:5 - Parse Error: [ext_resource] referenced nonexistent resource at: res://Objects/Platforms/MovingPlatform/../TileMapForBlocks/TileMapForBlocks.tscn

Godot_mono 3.2.3 for OSX

Any help?
Thanks!