Networking multiplayer

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By bunnybot5555
:warning: Old Version Published before Godot 3 was released.

Hi, I having been having trouble networking and making a multiplayer game. All I want is to make a small game with two players that can connect in a small LAN hosted game. The closest I found was this: tut_data transfer · Kermer/Godot Wiki · GitHub

But when I tested it it wouldn’t connect from two different computers. I am also aware that godot 2.2 has a newer networking but I don’t know how to get godot 2.2 nor use the networking for these needs.

:bust_in_silhouette: Reply From: jospic

If you want to try a newer Godot version (2.2 alpha versions) download it from:

http://fixnum.org/godot/

This versions include new networking framework for multiplayer games.

-j

But will it work for me?

bunnybot5555 | 2016-10-02 14:13

You may read this document for new Networking Multiplayer framework (Godot 2.2):

http://docs.godotengine.org/en/latest/tutorials/high_level_multiplayer.html

-j

jospic | 2016-10-02 16:34

Ok it worked but i can’t export the project. I keep getting an error saying: error exporting project.

bunnybot5555 | 2016-10-02 16:50

You need to use export templates that match your engine version.

Calinou | 2016-10-02 21:18