Can I create another SCREEN_UV to draw on for different shaders that uses the SCREEN_UV?

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By bwjctan1999

I wanted to create a silhouette of my player when he is behind an object such as a wall, I am a noob when it comes to shaders but a tutorial online showed me how. It works well except when it comes in contact with a Light2d node.!

player behind a wall
player within the borders of a light2d node