0 votes

Was going through information and couldnt find answer elsewhere...

Is it possible (or what kind of approach should i take) to have multiple nested tereraintypes made with autotiles.

For example: inside grass areas there would be sand areas... inside sand areas mud areas... inside mud areas swamp areas.

But also inside grass areas there could simultaneously be lake areas or forest areas...

Found plenty of examples and good tutorials how to implement tilemap using autotiles with only few terrain types (like sand & grass) but could be nice to find out a way to do some more complex "worlds" :)

in Engine by (12 points)

I'm not sure what exactly you're asking. Autotile just places a certain type of tile based on the tiles around it. If you want lake areas inside grass areas, are you talking about placing lake tiles surrounded by grass tiles?

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