0 votes

so i have ysort as root node, a ground tileset, and second floor tileset, and have bushes spread throughout the map.
the problem is that i want the player to appear behind when it's behind the bush
and in front when in front of the bush
what's happening is that when above world origin the player is behind the bush at all times
and when bellow world origin it appears in front of the bush at all times

in Engine by (17 points)

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