Hi! Im using 2.1 Godot and this version doesnt seem to have "Create tile set" button unlike older versions (from youtube videos) so when i create a "tilemap" node it doesnt contain such function that allows me to import and then let it cut image it self (after i write size of tiles), instead i have to import that tile map and relocate every tile tyoing cordinates..
Or maybe that function is somewhere there, please help!