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Asked By
Serenade
Old Version
Published before Godot 3 was released.
Hi! Im using 2.1 Godot and this version doesnt seem to have “Create tile set” button unlike older versions (from youtube videos) so when i create a “tilemap” node it doesnt contain such function that allows me to import and then let it cut image it self (after i write size of tiles), instead i have to import that tile map and relocate every tile tyoing cordinates…
Or maybe that function is somewhere there, please help!
May I ask in which videos you have seen this?
Afaik, Godot never had the functionality to automatically cut tilesets.
But there have been plugins around that do this for a while.
If you select TileMap node, in its inspector panel there is an entry “Tile Set”. Click on dropdown menu and select “New tileset” for a new tileset or “Load” for import an existent one.