0 votes

Hi, when testing this dedicated server project in Android,
when both server and client is PC, it works just fine,
however, when the PC is the server and Android is the client,
the connection of the client fails.
Both are connected to the same wifi, and the Port and IP Address configuration are ok.

in Engine by (40 points)
edited by

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.