I am simulating a day/night cycle with a CanvasModulate, and it works great. However, I have several overlays (electricity grid, water, etcetera) that should be visible at all times (thus not affected by the CanvasModulate node).
One option is to put the overlays into a seperate CanvasLayer, however, this way the node is fixed to the camera, which I don't want. (I want to be able to fly around the grid with the camera.)
How can I make a CanasModulate exclude certain layers, or should I opt for a different solution for modulating the canvas?
Thanks in advance!