0 votes

I reading the docs when I found there is a way to implement IAPs on iOS but I didnt found anything about Android and ads/IAP.
I know ~year ago you needed to compile custom modules for these thing if you needed those.
My question is: Do android has IAP built in or do I need to use self made modules still?

(All the modules I know are outdated and updated a year ago, so if somebody could link an up to date one that could save me some time)

in Engine by (12 points)

2 Answers

0 votes

IAP demo for android exists.

https://github.com/godotengine/godot-demo-projects/tree/master/misc/android_iap

Download example projects.
https://godotengine.org/download
and check misc/android_iap

by (9,664 points)
0 votes

For Godot 3.2.3 you can use binary precompiled modules for iOS and Android which allows you to use ad mediation networks: Tapdaq and Applovin-MAX. Both of them can mediate several ad networks so they can be connected to AdMob and Facebook audience network.
All binary modules you can install from NativeLib repository. NativeLib addon can be downloaded from AssetLib.
More info:
https://github.com/DrMoriarty/nativelib
https://github.com/DrMoriarty/godot-applovin-max
https://github.com/DrMoriarty/godot-tapdaq

by (206 points)
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