Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | Mostafa Karamizade |
I’m trying to create an android plugin in Godot 3.2.2(creating an .aar
plugin) and need to read some config info from "project.godot"
in init
function of plugin.
I’m trying to get that info using GodotLib.getGlobal("category/key")
but exported apk fails to start and causes App crash.
what is the best way to get info from "project.godot"
in.aar
plugin?