+1 vote

I'm on the latest version of Godot, and I've been messing around with trying to script some UI, using VisualScript.

When I drag a TabContainer from my scene into the VisualScript editor, it brings up a list of functions, including "Set Current Tab", but when I select that, I only get a getter.

Has anyone else run into the same issue? Is there a workaround for it? Or should I just switch to GDScript?

in Engine by (13 points)

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