Why is my FPS going between 1 and 3?

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:bust_in_silhouette: Asked By Nothing

So I’m currently doing some programming for my rhythm parkour game and when I go to launch it the log shows that I have 2 or 3 FPS and never any higher. Is this a problem or something? (Also worthwhile to note my game is not moving too.) My game is also a light 2D game so idk how my computer is not doing well, it can run Ravenfield pretty well but not this?

Godot Engine v3.2.3.stable.mono.official - https://godotengine.org
OpenGL ES 3.0 Renderer: Intel(R) Iris(TM) Plus Graphics 650
 
Registered camera FaceTime HD Camera with id 1 position 0 at index 0
Game FPS: 2
Game FPS: 1
Game FPS: 3
Game FPS: 3

Yes, it’s a problem. It means your game is lagging a lot. Perhaps something is consuming too much CPU power, or rendering something too heavy for your graphics card. You might want to check this on another powerful computer.

You may check the profiler tab to see which part of the game causes this.

Registered camera FaceTime HD Camera with id 1 position 0 at index 0

Never seen this before in a Godot log. Are you using a webcam addon or something? Or is it just your own custom print?

Zylann | 2020-09-18 12:54

Don’t know it was added randomly like at 3.1 or something and it was builtin.

Nothing | 2020-09-18 13:03