Can i make a base 3D map using walls created on blender?

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By linuxfree
:warning: Old Version Published before Godot 3 was released.

i wish created walls and base, doors with blender for import like mesh .can i import to godot to create a map with low poly blender meshes?collision staticbody?

:bust_in_silhouette: Reply From: jeremyjh

Yes, you can import entire scenes from Blender. This is documented here. You need to also download the Better Collada Exporter for Blender, which you can get from Godot downloads page. Install it by copying the folder to the Blender addons folder.

but static meshes go export to collada .dae too?

linuxfree | 2016-09-24 20:07

Yes it will import the entire scene.

jeremyjh | 2016-09-24 22:34

not .obj for meshes?

linuxfree | 2016-09-25 13:36

Yes you can also import obj files. Import → 3D Mesh.

jeremyjh | 2016-09-26 01:30