I have a scene structure that looks like this:

Scene Structure Link
Both the BaseEnemy
and the InheritedScene
are instanced to the World
scene.
The InheritedScene
inherits from the BaseEnemy
by using the New Inherited Scene option, but when I change the modulate
property (or any other property) of the BaseEnemy.tscn to other color, the instanced InheritedScene
at the World
node doesn't change but the InheritedScene.tscn changes.
I was wondering on why the instanced InheritedScene
doesn't change when it should. An explanation of this would really help.