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Asked By | anbarasu chinna |
In my game I am placing obstacle at runtime. My obstacles are sprites. When placing it inside of a 2d view port it gets miss placed. Is it because of improper pivot?
Any help? Thanks in advance.
That’s impossible to tell without knowing anything about your project, your code or how severe the misplacement is! Consider providing an example project or at least some screenshots that detail the problem and the settings you chose.
By default, a Sprite’s pivot point is exactly at it’s center!
njamster | 2020-09-15 09:15