0 votes

Hi,
How do I stop Sprite that is rotating through the func _process(delta)?

export var rotation_speed = PI

func process(delta):
$Sprite.rotation += rotation
speed * delta

in Engine by (100 points)

1 Answer

0 votes

Hi,
make a flag

export var rotation_speed = PI
export var stop = false

func process(delta):
    if not stop:
        $Sprite.rotation += rotationspeed * delta

now you can set stop to true and it should stop its rotation

by (4,058 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.