como reparar un error de señal

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:bust_in_silhouette: Asked By devoorador

este error E 0:00:01.400 emit_signal: Error calling method from signal ‘iniciar_juego’: ‘CanvasLayer(interfaz.gd)::iniciar_juego’: Method not found…
<Fuente C++> core/object.cpp:1260 @ emit_signal()
interfaz.gd:26 @ _on_botonplay_pressed()

:bust_in_silhouette: Reply From: njamster

This means that the iniciar_juego-signal has been connected to a method called iniciar_juego but that method does not exist in the interfaz.gd-script. So once the signal is emitted, that leads to an error. If you need more help, please provide your interfaz.gd-script (and any other relevant scripts regarding this signal).