0 votes

I just found out I can make shapes with union,intersection and substraction with CGS shapes, but I also needcolliders for these. Is there a way to do the same but with colliders? or to auto generate them from the new shape?
I could do it myself in a script but I really don't want to go into that tangent

in Engine by (15 points)

1 Answer

+1 vote

Yes - enable the use_collision property to auto-generate static-body collision geometry from the CSG.


by (392 points)
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