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Asked By
neo
I know there is a way to implement a save function in GDscript using the file.new but I can’t seem to find a way or tutorial or anything if it’s even possible. I can’t find any way to use file.new in visual script or anything. I can’t switch to GDscript because I have already put in a lot of code for my game and I don’t know it. Please if someone knows how to implement a save system using Visual Script. (For a clicker game)