I’m currently working on my first roguelike and i want to have a different levels every run How do i do it? Extra questions…can i make my levels in one tcsn?
part1: https://www.youtube.com/watch?v=2nk6bJBTtlA part2: https://www.youtube.com/watch?v=1O83wdW5hAs is this what you need?
Not quite…you see i already have a levels and i just want to randomize them,not generate a level but thanks for the link.
Regret666 | 2020-08-29 05:58
your welcome
mdubaisi | 2020-08-29 06:16
i think this code may work:
const level1 = the path const level2 = the path const level3 = the path …
var levels = [level1, level2, level3]
func _ready(): randomize() levels.shuffle() levels.pop_up()
mdubaisi | 2020-08-29 06:26
Thank you…
Regret666 | 2020-08-29 06:32