0 votes

I'm planning on making a simple total war like game, and i recently stumbled upon a video on YouTube about the multimesh node. I wast just wondering if it's doable.

in Engine by (15 points)

1 Answer

+1 vote
Best answer

Hi,
hmm ... this isnt easy to answer. In theory it is possible, but you have to tweek and trick a lot.
You cannot use bone animations on a Multimesh. You have to incorporate the animation directly in youir vertex shader.
I have done it with a special data-texture. I baked the animation frames into this texture. With the custome property of the multimesh you can tell the vertex shader wich frame to use. The shader then transforms the vertex with the frame data in the data-texture.
So it aint easy but doable.

by (2,470 points)
selected by

That seems to be too hard for a begginer like me so I'll just stick to kinematic bodies for now. Thank you for the answer!

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.