How to check if player exits/enters a tile on the tilemap.

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:bust_in_silhouette: Asked By DeftCONOR

I’m working on a project where once you step out of a tile, that tile becomes a lava tile.
(meaning you can only step on a tile once, making for some interesting levels.) But I cant figure out how to check if the player exits a tile. Please help. Thanks

:bust_in_silhouette: Reply From: mdubaisi

you can have a Area2D node, but the problem is that you need a lot of them