I have a game that I want to load, from the menu screen of another game (mini-game)
When I try
change_scene_to(), it tries to parse the string path to the current directory.
I've looked into the
Directory object in Godot and I get how to call the directory and the items inside. But I don't understand how to opening a whole different game from it's main scene and switch the directory that the initial game is using. I feel like it's simple and something I'm missing, but I can use some help.
Thanks a bunch!