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Attention |
Topic was automatically imported from the old Question2Answer platform. |
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Asked By |
Robotex |
I register class name with class_name keyword
extends Object
class_name MyClass
And than inside other script I instantiate it like that
var obj = MyClass.new()
Is it differs from that methods?
var MyClass = preload("MyClass.gd")
var obj = MyClass.new()
and
var MyClass = load("MyClass.gd")
var obj = MyClass.new()
If I instantiate object using registered class_name, will be script loaded during runtime or during compilation time?
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Reply From: |
klaas |
Hi,
you can read about it here:
https://docs.godotengine.org/en/stable/getting_started/step_by_step/scripting_continued.html?highlight=class_name#register-scripts-as-classes
- Named scripts are registered globaly on startup.
- Preloaded scripts are loaded into a var or const in a class on compile time. They are not globaly accessable.
- Loaded scripts are loaded on runtime into a class variable. They are not globaly accessable.
So, will it be loaded before runtime?
Robotex | 2020-08-20 05:31