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Asked By | Meowsolini |
I have a TileMap node named CollisionTileMap. Each of the 21 Tiles in the TileMap’s TileSet has a different shape (1 is square, some are triangular, and some are a mix of both).
Instead of having a different collision shape at each cell where I place a Tile, I want to merge each of these individual shapes with each other to form consolidated collision polygons.
that would be amazing and would solve collision problems at the tile edges.
collisionshaped | 2022-04-23 18:01