how to detect if the played is moving laterally

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:bust_in_silhouette: Asked By LiesLiesLies

Hi, I have a character that always faces the mouse position, and moves in the 4 direction (up, down, left, right, he doesn’t rotate around the mouse), I know how to play and change animation, my problem is: I want to make the character strife when he is moving laterally to the position he is facing, I have Velocity and rotation of the character, how can I calculate de difference between those two so that I can chose the proper animation?