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Asked By |
fabiodellaria |
Hi to all,
I need to create a Godot Android App able to establish a Serial communication (via USB) with an Arduino device.
I just see the existence of the GDSercomm library (GitHub - Superwaitsum/GDSercomm: GDNative Serial port communication), but it seems to works ONLY on Win/Mac and Linux, but I need my App works on Android.
Help will be really appreciated!
Fabio
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Reply From: |
papyDoctor |
Hi,
If using C# is an option for you, you can use the SerialPort from System.IO.Ports
It’s fast, efficient and multiplatform
yeah, but is this possible to do in GDscript as well? ^^
TakeLime | 2021-07-20 01:20
No, you’ve to do yourself a GDNative script and you’ve to write it for Android.
papyDoctor | 2021-07-20 09:24
salodo
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I tried using C# with System.IO.Ports and turns out it is not multi platform it only supports windows, not android or even linux.