Plugins - Prevent button resizing in editor?

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:bust_in_silhouette: Asked By Tybobobo
:warning: Old Version Published before Godot 3 was released.

Is it possible to prevent button resizing in editor?
Following this tutorial; how could I do it, so when you drag the CustomNode into the scene the user wont be able to resize the button (just by dragging on the corners)?
Of course, the button size should be able to be changed from code.

If this is not possible, that is fine; but I do not know whether or not this is possible yet :slight_smile:

:bust_in_silhouette: Reply From: Zylann

It happens because there is a space in the path to Plugin.gd.
As a workaround, remove them or add underscores.

I think this should be reported as a bug, I’m not sure if this is intented behaviour.