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Hi,
what's the official/best way of unzipping downloaded files at runtime with 3.2.2?

in Engine by (56 points)

1 Answer

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Best answer

There's a method on the File class for opening a compressed file. Check it out here.

https://docs.godotengine.org/en/stable/classes/class_file.html#class-file-method-open-compressed

by (210 points)
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Thank you.
In the case of the zipped file containing multiple files, is it possible to unzip them separately?

Not with the File class. But there is a propsal and pull request to add it to Godot. For now, someone created an implemntation for this in GDScript. Here's the github repo link for that. I would give that a try.

jellehermsen/gdunzip

For the proposal look here.

Thank you, I will give it a try.

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