Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | gp1 |
Hi,
what’s the official/best way of unzipping downloaded files at runtime with 3.2.2?
Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | gp1 |
Hi,
what’s the official/best way of unzipping downloaded files at runtime with 3.2.2?
Reply From: | tuon |
There’s a method on the File class for opening a compressed file. Check it out here.
https://docs.godotengine.org/en/stable/classes/class_file.html#class-file-method-open-compressed
Thank you.
In the case of the zipped file containing multiple files, is it possible to unzip them separately?
gp1 | 2020-08-12 20:33
Not with the File class. But there is a propsal and pull request to add it to Godot. For now, someone created an implemntation for this in GDScript. Here’s the github repo link for that. I would give that a try.
For the proposal look here.
tuon | 2020-08-12 22:15
Thank you, I will give it a try.
gp1 | 2020-08-13 02:21