font get blurry in editor

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:bust_in_silhouette: Asked By kietjay123

i am using an 3 by 3 pixel font in a rich text label node an the font keeps getting blurry even at its original size the debugging window of the game seems to display the text correctly

:bust_in_silhouette: Reply From: Rabbit_Soup

I’ve personally found that I don’t like using richtextlabels for this reason specifically. I haven’t looked into the “benefits” of a tichtextlabel over a normal label node, but all I know is that label nodes can have dynamic fonts, which could easily fix your problem.

This is a pretty great demonstration of how to set up a label node with dynamic fonts.

What I would recommend is making the label node separate from your main project first to see if it fixes your blur issue.