0 votes

Hi, I am trying to add ads in my game using the plugin by [1]: https://github.com/Shin-NiL/Godot-Android-Admob-Plugin/releases/tag/v4.0.0.

i followed the steps in https://godotlearn.com/godot-3-2-how-to-integrate-google-ads-admob-for-android/.

When i try exporting the game through the one click deploy, it installs the game and then crashes shortly after opening. I use Godot 3.2.2 . i have followed all the steps given in that tutorial correctly.

Before adding the Admob plugin the game could be exported correctly.

in Engine by (40 points)

I am having the exact problem. app works fine until I try to add Admob. APK gets built and executes but immediately I get a white dialog box saying "MyAppName keeps stopping".

I fixed it by using godot 3.2 and the plugin version 2.0

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