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Asked By | dulvui |
Godot 3.2.2
The game works fine on Android and PC but crashes in XCode during splash screen.
It’s a 3D game with Mashes that have textures as Abledo.
I tried png and jpg but both can’t be found.
How can I fix this?
I solved the problem by using GLES3.
With GLES2 it crashes, because the jpg images used in the meshes aren’t found.
Probably I imported the images wrong or so, so it might work also with GLES2 but in my case only GLES3 worked.
dulvui | 2021-01-09 20:15