0 votes

Hello. I have the latest source of godot(3.2.2) and have some severe problems while doing so. I downloaded the source from git hub, and after that I try to compile and all I keep getting is:
Detected MSVC compiler:
Failed to detect MSVC compiler architecture version... Defaulting to 32bit execu
table settings (forcing bits=32). Compilation attempt will continue, but SCons c
an not detect for what architecture this build is compiled for. You should check
your settings/compilation setup.

I sometimes get an error of a missing environment saying WindowsSdkDir.

I want to use this engine so I can publish my game to steam with achievemtents and dlc downloads but unable to because of these problems. Can someone please help me out here?

in Engine by (14 points)

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.