+1 vote

This is might be a duplicate, but I couldn't find any answer in the docs or here on the forum.

Consider the case when several clients are calling the sameremote function in parallel (i.e. they are doing rpc calls at a same time). How the server will handle this case? Will those RPC calls be processed in the order they are received on the server? Or they will be processed in parallel and additional locking is required?

in Engine by (16 points)

Did you ever find an answer on this?

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.