–2 votes


I m working on a multiplayer project using High Level Multiplayer API. In this I would like to add an option to the clients where they can exit a lobby by clicking on leave button. In a way, when they click on the button, they should be disconnected from the LAN Host. I do not seem to find much information about this. Could you please help me? An example code would be incredibley helpful !!

in Engine by (10 points)

1 Answer

0 votes

Like this?

by (10,221 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.